Secrets of a game
Secrets of moving
1. To jump higher you should turn back to the hill and
press Enter twice.
2. To swing over on Ninja rope
3. To move on the long distances on NR you should press Space and when
your worm fly press Space. New NR will hang on the rock.
4. You can control your flight on the parachute by the arrows. Sometimes
you need to open parachute by yourself.
5. Girder -choose it and drag it by the mouse wherever you want, then choose
appropriate lenght and position of it and press left button. Girders are
useful against airstrike (just set it in horisontal position over the worm)
and closing the lids on the holes.
Weapons secrets
To drop any weapon from NR, parachute or bungee you should press
corresponding F-key and then Enter over the victim. Then you have 3 sec
to run away before the rope breaks.
To set timer in cluster bombs and grenades press digit button
1. The most powerful weapon is a CB.�Just put in on head of the victim
and fire straight down -it takes 178 energy. They say you can take more
if you fire straight up while being under the victim.
2. Homing missile can fly underwater. Just target at the worm on the other
coast ,fire down the water and keep missile from violating screen borders.
3.Holy hand grenade timer start ticking after in hits the ground, so be
careful and dont try to detonate it in the air
4. Mortar can be used in three ways : -stand on the head of the victim,
fire straight up and go away; fire at the ground above the victim so the
bomblets will badly hurt him (just remember bomblets are flying in your
direction) ;and you can kill worms under thin roof - first bomblets would
make a hole others would hurt the worm.
5. Homing cluster -better blow at the air - so all the bomblets would hit
the target. But you can detonate it on one worm and aim the bomblets at
another - so you can kill two worms at once.
6. Petrol bomb- Just dont throw it straight down. Better try to hit a wall
over the victim. Best result achieved in very restricted space - like drilled
holes. And it can burn through the ground and hurt the worm below.
7. Shotgun - Beware of recoil( dont shoot
too close). But you can make a tunnel in the thin wall by the first shot
and kill something by the second. Very useful at Sudden Death. Two shots
- two kills.
8. Uzi - can take 60 energy if you shot a worm at the wall.
9. Firepunch/Dragonball -if you are staying a little higher then victim
you can miss.
10. Kamikaze - can take 30 energy but throw several worms out (if all of
they are on the line of fire )
12. Prod -useful when the victim stay very near something dangerous
13. Supersheep - first run then (after pressing space) fly. Then you can
control its flight by arrow keys. Detonate when it hits the ground. Strong
shockwave.
14. Mad cow - 3 blowcows. Detonate when it hits the worm. You can turn
in the other side after you launch 1st cow and 2 other cows would go in
opposite direction.
15. Old woman - practice first to use it. If it meet the obstacle it would
return and fry your ass.
CHEAT CODES
Dont use it. It isnt sporty.
Invisibility **GODMODE** ���+space
Boxes with a lot of stuff -**SUPERSHOPPER** +space
**BACKFLIP** ...To be able to do a backflip (surprise) by pressing backspace
twice quickly In landscape generator, type: OSSETT ... (in caps) as a landscape
seed to get some old Worms1 landscape types
Type it while your turn not in chat area. Dont forget to type **.
Ask your questions on Cheat codes somebody else. I dont use it.